/*
 * Copyright (C) 2004-2013 L2J Server
 * 
 * This file is part of L2J Server.
 * 
 * L2J Server is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J Server is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.model.actor.instance;

import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jserver.gameserver.model.entity.ClanHall;
import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;

public class L2WyvernManagerInstance extends L2Npc
{
	public L2WyvernManagerInstance(int objectId, L2NpcTemplate template)
	{
		super(objectId, template);
		setInstanceType(InstanceType.L2WyvernManagerInstance);
	}
	
	@Override
	public void showChatWindow(L2PcInstance player)
	{
		player.sendPacket(ActionFailed.STATIC_PACKET);
		String filename = "data/html/wyvernmanager/wyvernmanager-no.htm";
		
		if (isOwnerClan(player))
		{
			filename = "data/html/wyvernmanager/wyvernmanager.htm"; // Owner message window
		}
		
		NpcHtmlMessage html = new NpcHtmlMessage(1);
		html.setFile(player.getHtmlPrefix(), filename);
		html.replace("%objectId%", String.valueOf(getObjectId()));
		html.replace("%npcname%", getName());
		player.sendPacket(html);
	}
	
	public boolean isOwnerClan(L2PcInstance player)
	{
		L2Clan clan = player.getClan();
		if (clan != null)
		{
			ClanHall hall = getConquerableHall();
			if (hall != null)
			{
				return hall.getOwnerId() == clan.getClanId();
			}
		}
		return false;
	}
	
	public boolean isInSiege()
	{
		SiegableHall hall = getConquerableHall();
		if (hall != null)
		{
			return hall.isInSiege();
		}
		return getCastle().getSiege().getIsInProgress();
	}
}
